﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameStateManagement;
using Microsoft.Xna.Framework;

namespace axios_tennis
{
    class TennisMainMenu : MenuScreen
    {
        public TennisMainMenu()
            : base("Axios Tennis")
        {

        }
        public override void Activate(bool instancePreserved)
        {
            base.Activate(instancePreserved);

            MenuEntries.Add(new MenuEntry("Start"));
            MenuEntries.Add(new MenuEntry("Exit"));
        }

        protected override void OnSelectEntry(int entryIndex, Microsoft.Xna.Framework.PlayerIndex playerIndex)
        {
            base.OnSelectEntry(entryIndex, playerIndex);

            switch (entryIndex)
            {
                case 0:
                    this.ScreenManager.AddScreen(new TennisScreen(), PlayerIndex.One);
                    break;
                case 1:
                    this.ScreenManager.Game.Exit();
                    break;

            }
        }

        protected override void OnCancel(PlayerIndex playerIndex)
        {
            base.OnCancel(playerIndex);

            ScreenManager.Game.Exit();
        }
    }
}
